In recent years, there has been increasing talk about the Metaverse, eXtended Reality, and the educational opportunities that can result from the crossover of these technologies. Recent studies on the use of Virtual, Augmented, and Mixed Reality in educational processes aim to understand if these technologies, connected to the larger world of the Metaverse, can provide alternative methods for more inclusive and engaging teaching. This case study focuses on developing a Virtual Reality application for the humanities by making it accessible through the Spatial Metaverse platform. Specifically, it brings to life the literary world of Italo Calvino’s work, “Il Barone Rampante” (“The Baron in The Trees”). The goal is to explore how these immersive technologies can enhance the educational experience, making it more interactive and accessible. By doing so, this work introduces an innovative approach to teaching literature, expanding opportunities to engage young users and improving the learning process through innovative technologies.
Re-reading Calvino: “Il Barone Rampante” in the Metaverse
Giada Sumerano;Maria Cristina Barba;Federica Faggiano;Andrea Scardicchio;Lucio Tommaso De Paolis
2024-01-01
Abstract
In recent years, there has been increasing talk about the Metaverse, eXtended Reality, and the educational opportunities that can result from the crossover of these technologies. Recent studies on the use of Virtual, Augmented, and Mixed Reality in educational processes aim to understand if these technologies, connected to the larger world of the Metaverse, can provide alternative methods for more inclusive and engaging teaching. This case study focuses on developing a Virtual Reality application for the humanities by making it accessible through the Spatial Metaverse platform. Specifically, it brings to life the literary world of Italo Calvino’s work, “Il Barone Rampante” (“The Baron in The Trees”). The goal is to explore how these immersive technologies can enhance the educational experience, making it more interactive and accessible. By doing so, this work introduces an innovative approach to teaching literature, expanding opportunities to engage young users and improving the learning process through innovative technologies.File | Dimensione | Formato | |
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