DE PAOLIS, Lucio Tommaso
 Distribuzione geografica
Continente #
EU - Europa 96.748
NA - Nord America 6.671
AS - Asia 6.285
SA - Sud America 1.011
Continente sconosciuto - Info sul continente non disponibili 288
AF - Africa 161
OC - Oceania 10
Totale 111.174
Nazione #
IT - Italia 88.807
US - Stati Uniti d'America 6.388
SG - Singapore 2.646
IE - Irlanda 2.190
NL - Olanda 1.830
RU - Federazione Russa 1.683
CN - Cina 1.245
HK - Hong Kong 890
BR - Brasile 833
SE - Svezia 591
VN - Vietnam 570
UA - Ucraina 410
FR - Francia 322
IN - India 308
DE - Germania 269
GB - Regno Unito 172
FI - Finlandia 165
CA - Canada 154
KR - Corea 120
JP - Giappone 109
MX - Messico 83
BD - Bangladesh 81
ZA - Sudafrica 74
TR - Turchia 71
AR - Argentina 69
PL - Polonia 65
ES - Italia 59
IQ - Iraq 36
BE - Belgio 32
LT - Lituania 30
MY - Malesia 30
AT - Austria 28
EC - Ecuador 26
CO - Colombia 23
PK - Pakistan 22
ID - Indonesia 21
CL - Cile 18
SA - Arabia Saudita 17
MA - Marocco 16
RO - Romania 15
GR - Grecia 14
VE - Venezuela 14
AE - Emirati Arabi Uniti 13
CZ - Repubblica Ceca 13
KE - Kenya 11
PE - Perù 11
PH - Filippine 11
TN - Tunisia 11
TW - Taiwan 11
AU - Australia 10
EG - Egitto 10
JO - Giordania 10
SN - Senegal 10
UZ - Uzbekistan 10
IL - Israele 9
PY - Paraguay 9
EE - Estonia 8
IR - Iran 8
BG - Bulgaria 7
HU - Ungheria 7
JM - Giamaica 7
KZ - Kazakistan 7
DZ - Algeria 6
EU - Europa 6
LB - Libano 6
NI - Nicaragua 6
PA - Panama 6
CH - Svizzera 5
CI - Costa d'Avorio 5
HN - Honduras 5
PT - Portogallo 5
SK - Slovacchia (Repubblica Slovacca) 5
AO - Angola 4
AZ - Azerbaigian 4
NP - Nepal 4
OM - Oman 4
TH - Thailandia 4
TT - Trinidad e Tobago 4
AL - Albania 3
GT - Guatemala 3
GY - Guiana 3
KW - Kuwait 3
MD - Moldavia 3
UY - Uruguay 3
BB - Barbados 2
BH - Bahrain 2
BO - Bolivia 2
CD - Congo 2
CG - Congo 2
CY - Cipro 2
DM - Dominica 2
DO - Repubblica Dominicana 2
ET - Etiopia 2
GD - Grenada 2
GE - Georgia 2
HR - Croazia 2
KG - Kirghizistan 2
MN - Mongolia 2
NO - Norvegia 2
QA - Qatar 2
Totale 110.868
Città #
Pescara 86.190
Dublin 2.182
Lecce 1.926
Amsterdam 1.798
Singapore 918
Hong Kong 826
San Jose 600
Ashburn 595
Chandler 588
Moscow 495
Dallas 421
Council Bluffs 409
Beijing 328
New York 224
Jacksonville 221
Ho Chi Minh City 212
Los Angeles 208
Wayanad 155
Lauterbourg 133
Hanoi 121
Princeton 114
Seoul 99
Tokyo 98
Boardman 96
Santa Clara 92
São Paulo 90
Munich 87
Des Moines 81
Helsinki 66
Chennai 63
Frankfurt am Main 61
Warsaw 58
Milan 57
Denver 56
Rome 56
Brooklyn 55
Orem 55
Montreal 54
Copertino 50
Wilmington 49
Ann Arbor 48
Stockholm 46
Ogden 44
West Jordan 44
Bari 43
London 42
Johannesburg 41
Mexico City 39
Central District 38
Toronto 38
Chicago 37
Phoenix 35
Poplar 35
Boston 34
Brussels 30
The Dalles 30
San Francisco 28
Falkenstein 27
Kent 27
Rio de Janeiro 27
Da Nang 26
Jinan 26
Seattle 25
Houston 24
Ankara 23
Atlanta 23
Haiphong 23
Kocaeli 23
Naples 23
Brasília 22
Columbus 18
Nuremberg 18
Villaricca 18
Belo Horizonte 17
Guarulhos 17
Paris 17
Porto Alegre 17
Taranto 17
Baghdad 16
Biên Hòa 16
Mumbai 15
Tianjin 15
Buffalo 14
Dhaka 14
New Delhi 14
Lentini 13
Manchester 13
Querétaro 13
Concord 12
Hải Dương 12
Istanbul 12
Kuala Lumpur 12
Shenyang 12
Turku 12
Vienna 12
Zhengzhou 12
Changsha 11
City of London 11
Guayaquil 11
Lequile 11
Totale 101.380
Nome #
A Tool for the Analysis and Virtual Reality Visualization of the Virtual Restoration of Cultural Heritage 3D Models 88.132
Sensor data collection and analytics with ThingsBoard and Spark Streaming 298
Augmented Reality, Embodied Cognition and Learning 262
A Narrative Review of Mindfulness-Based Interventions Using Virtual Reality 261
Electroencephalography correlates of fear of heights in a virtual reality environment 254
BRAVO: A gaming environment for the treatment of ADHD 243
A Feasibility Study on the Use of a Remote Supercomputer in a Collaborative Virtual Environment with Force Feedbac 229
A 3D simulation of a game of billiards using a haptic device 219
Exhaled breath monitoring during home ventilo-therapy in COPD patients by a new distributed tele-medicine system 219
Designing and Assessing Interactive Virtual Characters for Children Affected by ADHD 211
A Comprehensive Review of Serious Games in Health Professions 210
Otranto nel Medioevo: Ricerca e Ricostruzione Urbana per l'Edutainment 209
A Game-Based 3D Simulation of Life in the Middle Ages for the Edutainment in Cultural Heritage 207
A multi-channel and multi-sensorial platform for the edutainment in Cultural Heritage 203
Serious Games for the Treatment of Children with ADHD: The BRAVO Project 202
Design and development of a virtual reality application for edutainment in cultural heritage 201
A New Interaction Modality for the Visualization of 3D Models of Human Organ 197
An advanced platform for visualization and interaction with the 3D models of the patient for the pediatric laparoscopy 197
A force feedback virtual simulator for education and training 196
Development of a virtual simulator for microanastomosis: New opportunities and challenges 196
A New Interaction Modality for the Visualization of 3D Models of Human Organs 193
A Grid Platform to Search a Specific Environment for a Virtual Surgical Simulator 192
A simulation of life in a medieval town for edutainment and touristic promotion 192
Advanced interfaces of interactions with virtual organs for surgical pre-operative planning 192
Augmented visualization of the patient's organs through a sliding window 191
Remote Monitoring of COPD Patients During Non-invasive Mechanical Ventilation by a New Tele-medicine Device 190
A game-based 3D simulation of otranto in the middle ages 189
Virtual Reality and Spatial Augmented Reality for Social Inclusion: The “Includiamoci” Project 184
An Augmented Reality Application for the Enhancement of Surgical Decisions 182
A Framework for Educational and Training Immersive Virtual Reality Experiences 181
Extended Reality Technologies and Social Inclusion: The Role of Virtual Reality in Includiamoci Project 181
Haptic, Virtual Interaction and Motor Imagery: Entertainment Tools and Psychophysiological Testing 181
Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano 180
Cloud Computing and Augmented Realty for Cultural Heritage 179
A Virtual Reality Application for Stress Reduction: Design and First Implementation of ERMES Project 178
A Pre-Operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery 178
A touchless gestural platform for the interaction with the patients data 178
A navigator of the patient's anatomy model for intra-operative surgical guidance 178
Augmented visualization with depth perception cues to improve the surgeon’s performance in minimally invasive surgery 178
Re-reading Calvino: “Il Barone Rampante” in the Metaverse 177
Immersive virtual reality for the fruition of ancient contexts: The case of the archaeological and Naturalistic Park of Santa Maria d'Agnano in Ostuni 175
Virtual Portals for a Smart Fruition of Historical and Archaeological Contexts 174
Real-Time Interactions with Reconstructed Deformable Organs 171
An Angioplasty Intervention Simulator with a Specific Virtual Environment 169
Augmented Reality Applications to Support the Promotion of Cultural Heritage: the case of the Basilica of Saint Catherine of Alexandria in Galatina 169
A Training Simulator for the Angioplasty Intervention with a Web Portal for the Virtual Environment Searching 168
An Immersive Virtual Reality Application to Preserve the Historical Memory of Tangible and Intangible Heritage 167
A Simulation of a Billiards Game Based on Marker Detection 167
Augmented Reality for the Enhancement of Apulian Archaeological Areas 166
Role of the Motor Cortex in Virtual Reality-Based Neurofeedback for Emotional Self-regulation 165
Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulation 165
Touchless Navigation in a Multimedia Application: The Effects Perceived in an Educational Context 165
EEG features of the interaction between sense of agency and body ownership: a motor imagery BCI case study 164
Intraoperative Navigation System for Image Guided Surgery 164
A user experience analysis for a mobile Mixed Reality application for cultural heritage 163
Mobile Extended Reality for the Enhancement of an Underground Oil Mill: A Preliminary Discussion 163
Mobile Extended Reality for the Enhancement of an Underground Oil Mill: A Preliminary Discussion 162
Design Process of a Ceramic Modeling Application for Virtual Reality Art Therapy 162
Enhancing Accessibility of Cultural Heritage: Extended Reality and Tactile Prints for an Inclusive Experience of the Madonna Dell’Itri Church in Nociglia 160
Augmented and virtual reality: First international conference, AVR 2014 Lecce, Italy, september 17-20, 2014 revised selected papers 160
Artery Soft-Tissue Modelling for Stent Implant Training System 159
Development of a Serious Game for Laparoscopic Suture Training 156
Usability, user experience and mental workload in a mobile Augmented Reality application for digital storytelling in cultural heritage 155
Scalable Medical Viewer for Virtual Reality Environments 154
Searching for a Specific Virtual Environment for an Angioplasty Training Simulator 152
Enhancing Art Therapy with Virtual Reality and Hand Gesture Recognition: A Case Study in Pottery Modeling 150
An Augmented Reality Application for the Frescoes of the Basilica of Saint Catherine in Galatina 149
Virtual Reality in Italian Museums: A Brief Discussion 147
A Video Mapping Performance as an Innovative Tool to Bring to Life and Narrate a Pictorial Cycle 147
Immersive VR as a Promising Technology for Computer-Supported Mindfulness 147
Advanced Interface for the Pre-Operative Planning and the Simulation of the Abdominal Access in Pediatric Laparoscopy 147
An Augmented Reality Application for the Radio Frequency Ablation of the Liver Tumors 147
A Virtual Tour for the Promotion of Tourism of the City of Bari 146
Measuring the Effectiveness of Virtual Reality for Stress Reduction: Psychometric Evaluation of the ERMES Project 146
Mindfulness-based Emotional Acceptance in Combination with Neurofeedback for Improving Emotion Self-Regulation: a Pilot Study 146
Augmented visualisation in the treatment of the liver tumours with radiofrequency ablation 146
Walking in a Virtual Town Using Nintendo Wiimote and Balance Board 144
Augmented reality in radiofrequency ablation of the liver tumors 143
Extended Reality to Enhance Well-Being in Paediatric Department: A Preliminary Evaluation of the Il Piccolo Principe Project 142
Augmented Reality to Understand the Leonardo’s Machines 142
XR-Based Mindfulness and Art Therapy: Facing the Psychological Impact of Covid-19 Emergency 141
An Integrated System for the Angioplasty Intervention Simulation 140
Design and Development of an Adaptive Multisensory Virtual Reality System for Emotional Self-Regulation 139
An augmented reality system for maxillo-facial surgery 139
Visualization and interaction system for surgical planning 139
Photogrammetric 3d reconstruction of small objects for a real-time fruition 137
The Utilization of Novel Technology in Risk Reducing Laparoscopic Gynecological Complications 137
Accurate Registration of 3D Models with Organs in Augmented Reality Through Inertial Sensors 137
Walking in a Virtual Town to Understand and Learning About the Life in the Middle Ages 134
An Interactive Digital Experience to Enhance the Cultural Heritage of the Town of Gallipoli: The Gallipoli MAB Project 133
The GRB Library: Grid Computing with Globus in C 133
Hand Tracking for XR-Based Apraxia Assessment: A Preliminary Study 131
Applicazione Interattiva di Realtà Aumentata per i Beni Culturali 131
Interactive Entertainment, Virtual Motion Training and Brain Ergonomy 131
Different simulations of a game of billiards based on force feedback and marker detection 130
Highly wearable SSVEP-based BCI: Performance comparison of augmented reality solutions for the flickering stimuli rendering 130
Assessment of Neuroaesthetic Criteria to Select Hedonic Stimuli for Rehabilitation: A Preliminary Study 129
Visualization system to improve surgical performance during a laparoscopic procedure 128
The impact of the input interface in a virtual environment: the Vive controller and the Myo armband 128
Advanced Visualization and Interaction Systems for Surgical Pre-Operative Planning 127
Totale 104.978
Categoria #
all - tutte 194.617
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 194.617


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022550 0 0 50 79 112 21 9 43 17 7 45 167
2022/20233.850 152 316 154 132 158 244 74 151 2.302 9 118 40
2023/20241.434 114 99 76 77 100 118 71 94 115 291 167 112
2024/20254.239 101 50 84 139 301 508 133 241 1.439 335 394 514
2025/202675.976 881 1.012 1.077 1.386 1.114 8.511 9.296 12.575 14.619 8.499 8.659 8.347
2026/202721.998 8.703 8.994 4.301 0 0 0 0 0 0 0 0 0
Totale 111.174